function write_activex_object_for_IE() {
	document.write('<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=5,0,0,0" width="880" height="490" id="tt-v7-tribal" align="middle">');
	document.write('<param name="allowScriptAccess" value="sameDomain" />');
	document.write('<param name="movie" value="tt-v7-tribal.swf" />');
	document.write('<param name="quality" value="high" />');
	document.write('<param name="bgcolor" value="#ffffff" />');
	document.write('<embed src="tt-v7-tribal.swf" quality="high" bgcolor="#ffffff" width="880" height="490" name="tt-v7-tribal" align="middle" swLiveConnect="true" allowScriptAccess="sameDomain" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" />');
	document.write('</object>');
}


// moock fpi [f.lash p.layer i.nspector]
// version: 1.3.5
// written by colin moock
// code maintained at: http://www.moock.org/webdesign/flash/detection/moockfpi/
// terms of use posted at: http://www.moock.org/terms/



// #############################################
// These are the user defined globals.
// Modify the following variables to customize the inspection behaviour.

var requiredVersion = 10;   // Version the user needs to view site (max 6, min 2)
var useRedirect = true;    // Flag indicating whether or not to load a separate
                           // page based on detection results. Set to true to
                           // load a separate page. Set to false to embed the
                           // movie or alternate html directly into this page.

var noFlashPage = "htmlindex.html";
// #############################################



// *************
// Everything below this point is internal until after the BODY tag.
// Do not modify! Proceed to the BODY tag for further instructions.
// *************

// System globals
var flash2Installed = false;    // boolean. true if flash 2 is installed
var flash3Installed = false;    // boolean. true if flash 3 is installed
var flash4Installed = false;    // boolean. true if flash 4 is installed
var flash5Installed = false;    // boolean. true if flash 5 is installed
var flash6Installed = false;    // boolean. true if flash 6 is installed
var maxVersion = 10;             // highest version we can actually detect
var actualVersion = 0;          // version the user really has
var hasRightVersion = false;    // boolean. true if it's safe to embed the flash movie in the page
var jsVersion = 1.0;            // the version of javascript supported



// Check the browser...we're looking for ie/win
var isIE = (navigator.appVersion.indexOf("MSIE") != -1) ? true : false;    // true if we're on ie
var isWin = (navigator.appVersion.indexOf("Windows") != -1) ? true : false; // true if we're on windows

// This is a js1.1 code block, so make note that js1.1 is supported.
jsVersion = 1.1;

// Write vbscript detection on ie win. IE on Windows doesn't support regular
// JavaScript plugins array detection.
if(isIE && isWin){
  document.write('<SCR' + 'IPT LANGUAGE=VBScript\> \n');
  document.write('on error resume next \n');
  document.write('flash2Installed = (IsObject(CreateObject("ShockwaveFlash.ShockwaveFlash.2"))) \n');
  document.write('flash3Installed = (IsObject(CreateObject("ShockwaveFlash.ShockwaveFlash.3"))) \n');
  document.write('flash4Installed = (IsObject(CreateObject("ShockwaveFlash.ShockwaveFlash.4"))) \n');
  document.write('flash5Installed = (IsObject(CreateObject("ShockwaveFlash.ShockwaveFlash.5"))) \n');  
  document.write('flash6Installed = (IsObject(CreateObject("ShockwaveFlash.ShockwaveFlash.6"))) \n');  
  document.write('</SCR' + 'IPT\> \n'); // break up end tag so it doesn't end our script
}


// Next comes the standard javascript detection that uses the 
// navigator.plugins array. We pack the detector into a function so it loads
// before we run it.

function detectFlash() {  
  // If navigator.plugins exists...
  if (navigator.plugins) {
    // ...then check for flash 2 or flash 3+.
    if (navigator.plugins["Shockwave Flash 2.0"]
        || navigator.plugins["Shockwave Flash"]) {

      // Some version of Flash was found. Time to figure out which.
      
      // Set convenient references to flash 2 and the plugin description.
      var isVersion2 = navigator.plugins["Shockwave Flash 2.0"] ? " 2.0" : "";
      var flashDescription = navigator.plugins["Shockwave Flash" + isVersion2].description;

      // DEBUGGING: uncomment next line to see the actual description.
      // alert("Flash plugin description: " + flashDescription);
      
      // A flash plugin-description looks like this: Shockwave Flash 4.0 r5
      // We can get the major version by grabbing the character before the period
      // note that we don't bother with minor version detection. 
      // Do that in your movie with $version or getVersion().
      var flashVersion = parseInt(flashDescription.charAt(flashDescription.indexOf(".") - 1));
     
      // We found the version, now set appropriate version flags. Make sure
      // to use >= on the highest version so we don't prevent future version
      // users from entering the site.
      flash2Installed = flashVersion == 2;    
      flash3Installed = flashVersion == 3;
      flash4Installed = flashVersion == 4;
      flash5Installed = flashVersion == 5;
      flash6Installed = flashVersion >= 6;
    }
  }
  
  // Loop through all versions we're checking, and
  // set actualVersion to highest detected version.
  for (var i = 2; i <= maxVersion; i++) {  
    if (eval("flash" + i + "Installed") == true) actualVersion = i;
  }
  
  // If we're on webtv, the version supported is 2 (pre-summer2000, 
  // or 3, post-summer2000). Note that we don't bother sniffing varieties
  // of webtv. You could if you were sadistic...
  if(navigator.userAgent.indexOf("WebTV") != -1) actualVersion = 3;  
  
  // DEBUGGING: uncomment next line to display flash version
  // alert("version detected: " + actualVersion);


  // We're finished getting the version on all browsers that support detection.
  // Time to take the appropriate action.

  // If the user has a new enough version...
  if (actualVersion < requiredVersion) {
        window.location = "htmlindex.html";
  }
  
}

detectFlash();  // call our detector now that it's safely loaded.  
